You can define your own surface appearances, which you can then use in the definition of materials. After you have defined an appearance, EngView adds it to the catalog.
To define a surface appearance
The Material Surface Appearances dialog box appears.
Icon | Control Name | What It Does |
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Name | Name of the surface appearance | |
Type | Name of the appearance type | |
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Fit | Fits the appearance model fit the preview area. |
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Zoom | Starts zooming inside the preview area. |
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Pan | Starts moving the appearance model across the preview area. |
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Turn | Starts rotating the appearance model in the preview area. |
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Single Axis Rotation | Starts rotating the appearance model along the axis defined by how you move the mouse. |
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Set scene | Opens a dialog box in which you can set how the appearance model is lit in the preview area. |
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Snapshot Icon | Makes a snapshot of the surface model in the preview area. This snapshot then automatically appears as an icon for the surface appearance in the catalog list. |
New/Clone | Opens a dialog box in which you can define the properties of
a surface: colors,
texture, bump,
and PBR.
NOTE: Cloning an appearance is an effort-saving definition technique in which you define an appearance by modifying the settings of an existing one: In the list, select a appearance, click Clone, edit the settings, and then save them under a new name. |
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Edit | Opens a dialog box in which you can edit the colors, texture, bump, and PBR of a selected appearance. | |
Delete | Deletes the appearance that you have selected in the list. |
The new surface appearance now appears in the list.