Translating objects
In translating a geometric object, the program
moves it from its original position to a new one. The translation can
include also the creation of mirror representations
and rotating.
To translate an object or a series of objects
- Select the object or objects that you want
to modify.
- Do any of the following:
- On the Transformation
toolbar, click Translate
.
- On the Transformations
menu, click Translate.
- Press CTRL+T+T.
A contextual edit bar appears above the graphical
area.

Snapping
You can use point-focused snapping.
Copy Leaves the original object in place.
Step distance
Translates the objects at a distance that is either equal to or divisible
by the entered value.
Dx Sets a horizontal
offset distance of the translated objects relative to the original ones
as projected along the x-axis.
Dy Sets a vertical
offset distance of the translated objects relative to the original ones
as projected along the y-axis.
Rot. Angle Sets
an angle by which the objects will be rotated during translation.
Horizontal
Mirror Mirrors the original objects in respect of the x-axis.
Vertical
Mirror Mirrors the original objects in respect of the y-axis.
NOTE: The Translate button
is available only if there is a selected object in the drawing.
- (Optional) To keep the original objects in
their original location, in the contextual edit bar, click Copy
.
- (Optional) In the contextual edit bar, in
Step distance type a step distance.
The objects will be translated only at distances
that are equal to or divisible by the value in Step.
NOTE: The step-distance functionality is useful
when you want to translate by copying the objects several times and array
them at equal distances — for example, for drawing a grid for the text
fields in a design frame.
- (Optional) To rotate
the objects while they are being translated, in the contextual edit
bar, in Rot. Angle enter a value.
- (Optional) To apply a vertical and/or horizontal
mirror representation of the translated objects, in the contextual
edit bar, click the Horizontal Mirror
and/or Vertical Mirror
.
- (Optional) Set a different style for the translated
objects.
- Set a source point of reference by doing one
of the following:
- Click the selected objects.
- Use a point-focused snapping
to snap this first point of reference to an existing object in the
graphical area.
IMPORTANT: At this point the program
begins to automatically detect the relations
available to the objects you touch with the mouse pointer. Relations
with other objects are ignored.
- Set a destination point of reference to indicate
the target location by doing one of the following:
- Point to where you want the point of reference
to be.
- Use a point-focused snapping
to snap the destination point of reference to an existing object
in the graphical area.
- Define the horizontal and vertical offset
distance of the translated objects relative to the original ones
by entering Dx and Dy values in the respective edit boxes in the
contextual edit bar.
NOTE: The Dx and Dy offset attributes are relative
to the absolute coordinate position of the original objects.
- Click to position the objects.
- (Optional) For any subsequent translations
of the same objects, repeat Steps 3–10.
- To complete the translating, press ESC
to complete the translating.
Notes
- During translating, relation indicators appear
at the mouse pointer to guide you about possible relations with other
objects.
- To cancel the translation at any time, do any
of the following:
- Press ESC.
- In the graphical area, right-click, and
then click Cancel Transformation
on the context menu.