What's New in Prinect Package Designer 21.10.41
3D
- Use of Physically Based Rendering for defining surfaces of
materials and finishing effects
- Prinect now uses Physically Based Rendering (PBR) as part of
the definition of material
surfaces and finishing
effects. With PBR, a method that manages how light interacts
with surfaces, you can create material surfaces that most closely
approximate the way in which real-world materials reflect light.
Prinect applies a model that defines surfaces through their metalness,
roughness, occlusion and opacity.
- Enhanced functionality for the Folding Angle Slider
- In the contextual edit bar, the slider, with which
you set the folding angle for an action, has been made more
prominent. It now presents the folding angle information in greater
detail and lets you set the angle of folding in a much more straightforward
manner.
- Folding panels into cones and cylinders
- You can now fold panels along
curves, and thus design conic and cylindrical surfaces. You
prepare the design in 2D, and set the actual folding in the 3D
drawing. You can apply the functionality on curves (for conic
shapes) and on straight lines (for cylindrical shapes). You can
use curve folding for designing single-piece products (bottleneck
labels, coffee cups, party hats) or elements of multi-part structures.
- Experience 3D model textures in super high quality
- You can now view textures in 3D models in super high quality,
provided your video adapter has the capability. By default, the
Prinect setup program installs 4k as quality size for rendering
these textures, but you can increase this size to 8k or 16k in the System Configuration
Utility after installing the program. (On the Common tab,
click the Special Effects Test button, and then follow the instructions.)
- Export to the .glTF file format
- You can now export 3D models in the .glTF file
format. The format is widely used in Virtual Reality, Augmented
Reality and Web applications because of its support of animation,
motion and Physically Based Rendering of materials. Prinect exports
3D scenes in glTF's two file variants: .gltf and .glb. Largely
identical functionally, the two differ in how they handle their
3D scene components:
- The .gltf file only references the 3D model's components
— as a result, textures (JPEG, PNG), shaders (GLSL), and geometry
and animation (BIN) are each exported in separate files.
- The .glb file is a compressed version of the .gltf format
and contains in a single file the textures, shaders, geometry
and animation. When you select this export, only one file
is exported, which is smaller in size than the .gltf counterpart
and loads faster in 3D editors.
- Intuitive folding of panels
- You can now make two panels meet each other by simply selecting
edges on them that you want to join. You then choose the angle
— acute or obtuse — at which you want the panels joined. This
point-and-fold technique lets you follow your intuition and spares
you the need to pre-calculate the angles at which panels need
to fold in order to meet.
- As-you-go indication of 3D model's user-facing side
- On the 3D toolbar, the View
Side icon — which you can use to position
a panel facing its front, back, left, right, top or bottom side
— has been given a second role: it now dynamically follows your
rotating the model and indicates the view side facing you at each
moment. This indication serves only visual purposes and does not
change the set base panel.
- Expanded View Options UI
- You can now set the viewing environment of 3D scenes in
a single dialog box. You can use it to set the scene's general view options,
the colors
for selected and highlighted panels, and how you want the
dimension lines to appear. In
earlier versions, these groups of settings were accessible through
separate commands, but have now been put together to let you adjust
your viewing environment in one go.
- Greater control over the lighting of 3D scenes
- You can now use a richer set of properties for lighting
3D models and their environments. The new options include
lighting presets, a richer choice of backgrounds, greater control
of the model's projection, intensity of the directed light, and
gamma correction.
- Export of models' artwork in extra high quality
- When exporting 3D models to the file formats Web3D, Collada,
glTF/GLB, PDF, U3D, you can now set
the artwork quality to up to 16k.
- Set viewpoints in folding sequences
- When building folding sequences, you can now set
viewpoints — snapshots of the model's positions in the 3D
environment. When you play the sequence and it reaches a viewpoint,
the model positions itself at the exact angle and place that you
have fixed.
- Preserving actions set to hidden panels
- Prinect now keeps and highlights in the tabular area actions
that are set to hidden panels
— for example, because they are under activated
conditional visibility. Marking these actions alerts you that
there are panels that you will not see until they are made visible.
When they are, the respective actions become active again. By
keeping actions for panels that temporarily take no part in the
3D model, you can create a full and complete folding sequence
that remains up to date at any moment.
- Give panels their own names
- You can now add your own, semantic
names to panels. This helps you distinguish them better than
by the generic names Panel1, Panel2, and so on. Using semantic
panel names makes it easier for you to follow which panel does
what.
- Scaling and resizing of external objects in any dimension
- You can now scale or resize an external object along any
of its three dimensions. This lets you adjust the size of
the packaging to the exact sizes of the product it will be holding.
You can scale and resize proportionally and non-proportionally.
- View 3D models in Solid and Wireframe view at once
- You can now use a new mode for viewing 3D models that lets
you view 3D models as at once Solid and Wireframe. The mode, called
Solid Wired, lets you observe the
model's edges in greater relief.
- View 3D models without the perspective effect
- You can now view 3D models in isometric view — a viewing mode
with a field of view of 0, which removes the perspective effect
and displays 3D models in a flat, simpler state. (You set the
mode in the Projection area of the View
Options dialog box.)
- The buttons for measurement lines and overall dimensions are
now on the Dimensions tab
- The buttons for measuring distances in 3D models
and for adding models' overall dimensions
have been moved to the Dimensions tab and no longer appear on
the 3D tab. The underlying functionalities remain as before.
- The mode buttons for viewing the 3D model share a button group
- The buttons for how to view the 3D model — with solid or transparent
panels, or as a wireframe — are now in a common button group on
the 3D toolbar.
- Zoom and Zoom to Fit buttons removed
- The Zoom
and Zoom to Fit
buttons have been removed from the 3D
toolbar. The respective functionalities remain available on
the main tool panel.
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Libraries
- New designs and structures
- The Parametric
Designs Library has been expanded by 369 designs as follows:
Folding Carton (151), Corrugated Board (198), Grey Board (17)
and PVC (3).
- Access the indexes directly from the program's UI
- You can now open the two indexes — for the Library of Resizable
Designs and the Library of Displays and Furniture — directly from
the program's main panel.
- Indexes' content available in English, German and Japanese
on UI Language Switch
- When you choose to use
the UI in English, German or Japanese, Prinect loads the content
of the indexes in the language you have selected. When the UI
language is other than these three, you work with the English-language
edition.
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Drafting
- Achieve precise drafting by using construction grids
- The Construct grid functionality has been extended and now
you can improve your drafting by constructing perpendicular and
parallel grids on objects. Once you have constructed
a grid, you use its lines as distance markers to draft object
at exact distances.
- Two types of material thickness
- When defining a material, you can now set two
different thicknesses:
- Calculation Thickness. The value that Prinect uses
when making calculations within resizable templates.
- Real Thickness. The actual material thickness and
also the value that Prinect uses to visualize 3D models.
- Assisted breaking and trimming of overlapping objects
- When breaking
and trimming
overlapping objects, Prinect now offers you a hint that helps
you make the right decision about which object to break or trim.
The hint gives you information about the overlapping objects (their
IDs, styles, and lengths), making it an easy choice.
- Use whole numbers for the Dx and Dy coordinates offsets during
drafting and dragging
- When drawing and dragging objects, you can use auto grid, a
functionality that snaps
the Dx and Dy to a system grid defined by the current zoom
factor. When starting a new drawing, the default zoom factor causes
the grid to produce whole numbers for the Dx and Dy offset values
(in the contextual edit bar) — for example, 12.00; 45.0; 33.000.
As you zoom in or out, the grid becomes denser or rarer, respectively,
and Prinect switches to decimals to display the Dx and Dy offsets.
- Automatic display of decimal values when working with imprecise
formats
- When drawing and moving objects, you can set Prinect to automatically
switch to a special format of displaying values if the currently
set format falls short. This is especially helpful when working
with fractions, which do not always display distances accurately.
To resolve this, Prinect can now be set to automatically
switch to decimals when displaying such values.
- Export of braille matrices (PDF, EPS, AI)
- When exporting braille inscriptions, you can now export also
the matrix that holds the braille text. The matrix is exported:
- In a separate layer.
- In the automatically generated Braille Matrix style.
Supported file
formats: .eps, .pdf and .ai.
- Auto-complete suggestions for functions and parameter names
- When you start typing functions, parameter names and expressions,
Prinect offers you auto-complete hints.
- Library of Components loads in English, German and Japanese
on UI Language Switch
- When you switch the program's
UI language to English, German or Japanese, Prinect loads
the library of resizable components in the language you have selected,
provided you have selected the Browse
with System's language functionality. When the UI language
is other than these three, the English-language edition loads.
- Routing areas for pocket milling processing
- You can create routing areas
for pocket milling jobs. Pocket milling removes layers of
material from a panel's surface. You can set the cutter to move
shuttle-like between a panel's edges or to form concentric shapes.
The functionality is most helpful for the processing of unbending
materials — for example, glass or metal.
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Integration with Adobe® Illustrator®
- Resolving conflicts between overlapping graphics bleeds in
layout files
- When working on layout
files where graphics bleeds on adjacent panels overlap, you
can now resolve
such conflicts by choosing which bleed to use in the final
production file.
Sheet
layout
- Multi-die nesting layout
- A new layout option offers the arraying of layouts out of dieboard
components.
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CAM
- Crop and print marks management in samplecounter drawings
- You can now transfer print
marks to samplecounter drawings and create crop marks.
The crop marks are then used as pinpoints on the machine's
coordinate system.
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Cost
Estimator
- Three views for displaying cost models
- You can now choose between three
ways to view cost models in the Cost Estimator tab:
- User View. If you have made your own pattern of
grouping and arranging parameters, this view displays it.
Designing your own view lets you group
and order the parameters as you want to view them and
not in the order Prinect uses for calculations (see Calculation
View).
- Calculation View. Display the parameters in the
order that Prinect uses to calculate the total cost.
- Debug View. Identical with the Calculation View
but displays also any hidden parameters.
- More options for exporting cost models
- You can now use a larger
number of options for the export of cost model data. These
include three types of file formats (.txt, .csv, and .json) and
additional options for formatting the exported data.
- More functions for extracting cost model data
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Design
frame and print presentations
- Customize the contents of print legend tables
- You can now arrange the information displayed in print
legends according to your own needs. You can select which
components of the legend table — style patterns, names, and values
— to include and then, respectively, see in the print drawing.
Using check boxes, you can control the information that goes into
the legend table and out of it.
- Customizing the black-and-white view for snapshots
- You can now set your way of displaying the black-and-white
snapshot that you can use in print
drawings. The settings are adjusted
in the 3D module but apply solely in the 3D area in print
drawings.
- Scaling of print parts gets a fixed-ratio technique
- You can now scale print parts by setting a scaling ratio. Apart
from the larger-part-wins scaling, which you can apply to groups
of parts, you can now use a specific
ratio — for example, 1:10, 1:5, or other — which you apply
to print parts.
- Customize how style names are listed in the legend table
- You can now choose how you want Prinect to list style names
in the legend table. You can choose between listing the names
as a catalog, by name or by value. In the table,
see the Order list.
- Formulas extracting information from strings
- You can now extract information
from strings — series of characters that consist of letters,
digits and symbols. You can:
- Measure the lengths of strings.
- Extract the position of string items within strings.
- Extract portions of strings.
- Formulas extracting information about dates and time
- You can now extract information
about dates and time and combine functions to display future
moments in time. You can also set to display elapsed times.
- Additional arguments have been added to formulas specific to
sheets and dieboards:
- Extract information about sheet and dieboard in drawings
without actual sheets and/or dieboards. Sheet-
and dieboard-related
formulas now extract data from drawings that do not have an
actual sheet or dieboard. They extract these data by using
a parameter that takes account of objects in the Sheet, respectively,
Dieboard styles. This functionality is most handy for drawings
from imported file formats — for example, .cf2 — which often
do not contain their own sheet or dieboard objects and define
sheets and dieboards by means of regular objects in the Sheet
and Dieboard styles.
- Extracting cut box area and rule-to-rule box area on
cutting die drawings. A cut box is formed by:
- For 1up. By the overall dimensions of the design
(its bounding rectangle).
- For layout. The cut box is the overall dimensions
of all parts.
- A rule-to-rule box is the bounding rectangle
of the drawing, which takes into account stripping knives
and compensating rules.
- When extracting margins, you can now ignore inliner objects.
- Formulas exracting information about holes area
- You can now use a formula to extract the areas
of holes in 1up and layout drawings.
- Formula for counting all objects in a specified style and its
child styles.
- You can now use a formula to count how many objects in a specific style and
objects in its child styles there are in a drawing.
- Formulas related to production on inliner machines
- The following new formulas extract information specific to
production on inliner machines:
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Other
new functionalities
- More global settings for the export to PDF
- You can now set an expanded array of settings for exporting
projects to the PDF file format. The new settings are set
globally and work in tandem with the per-case
settings for export to PDF.
- New installation settings and work resources directories
- Changes have been made to where Prinect puts its installation
settings and work resources: The earlier settings and resources
directory — HDBWork[version number] — has been retired and now
the installation's settings and work resources are installed by
default in C:/ProgramData/HDB/Package Designer. In this directory,
you can find, among other resources, the installation's local
and shared settings, samples, OpenGL settings, standards libraries,
and the PO database and files.
- NOTE: Normally, the C:/ProgramData directory is not visible
in Windows Explorer, and if you want to access its contents, you
need to allow visibility of hidden items.
- Start menu location and install-language libraries
- Changes have been made to how the Prinect installation appears
on the Start menus:
- You can now find the installation under the Prinect category.
- There you also find links to the Prinect libraries and
the help system, which load in the language selected in the
setup program.
- Unicode characters in file names
- Prinect now recognizes Unicode characters in file names. This
means that you can save, open, import and export files whose names
feature diacritical marks, as well as file names in non-Roman
scripts — for example, Cyrillic, Arabic, Japanese and Chinese.
- Import CorelDRAW files
- You can now import files
of the CorelDRAW format (.cdr).
- More options for importing DDES line types
- When importing DDES line types, you can now use a larger
number of options to tell Prinect what to import and how.
You can set rules for importing line types:
- Whose widths and perfo patterns are identical with existing
Prinect styles.
- That are identified by specific names in the DDES file.
- That are held in separate layers in the DDES file.
- Cut box area statistics
- You can now follow area
statistics for individual boxes, specifically the area for
a box's bounding rectangle, the waste area in the bounding rectangle.
- More display options in the Styles tab
- The Styles
tab now offers:
- A Details column, which lists the production process and
the line width associated with a style.
- Context menu options that let you choose the columns you
want to see in the tab.
- Translation of strings
- You can add your
own translations to text strings that normally appear in English
but that Prinect does not translate when you switch
to a different user interface language. These include the
descriptions of selection type entries in cost model and parameter
template parameters.
- Renamed controls for adding external drawings on the File menu
- The controls that let you add external drawings to projects
have been renamed as follows:
- New functionalities in the active drawing icon
- The icon
of the active drawing now offers shortcuts for you to:
- Review/edit the drawing's properties:
Double-click the icon to do this.
- Review/edit the properties of a placed sheet and/or dieboard:
when you are in the respective drawing, right-click the icon
and use the command you need.
- View a drawing's material name and thickness in the graphical
area
- You can set the program to always
display the active drawing's material name and thickness in
the graphical area's upper left corner.
- Association of tool type to production processes during style
definition
- Among other properties, a style points to a specific production
process, which is then associated with a tool. When defining a
global style, you can now set additional
information about the tool type. This information is most
helpful when Prinect is integrated with external production systems
whose production processes may require information about the tool
type — it helps to differentiate between the tools used in production.
- Presets for manufacturing joints
- The functionality that defines and applies manufacturing joints
to structures — defining the
side (right, left), the panel (short, long) and the method of
joining (taping, gluing, stitching) — has been expanded. Now
you can set presets, which you can apply
to structures. Setting a manufacturing joint is necessary
if:
- Prinect is integrated with an external production system
that requires information about the joint.
- You want to create a multi-purpose structure that can change
its behavior.
By using an editable manufacturing joint, you can produce, for
example, two different designs from the same structure.
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